Shadow Hills Manor

Shadow Hills Manor is an upcoming horror game by Know Buddy Games being made in Unreal Engine 5. I’ve been working as a 3D artist on this game. I’ve created props, textures, and assisted with environmental set dressing and lighting. 

Steam page: https://store.steampowered.com/app/4158810/Shadow_Hills_Manor/

Software used: Blender, Substance Painter, Substance Sampler, Substance Designer, Zbrush, and Unreal Engine 5

The Hill family crest is a major puzzle piece from the game. It required a fairly quick turnaround so we came to the conclusion that I should sculpt it using an embossed wood carving style. This would also help keep the family crest as low poly as possible.

I used Zbrush, Blender, and Substance Painter to create this set piece.

Turnaround of the final baked low poly mesh for the tactical flashlight in rendered in Substance Painter. This is the first item the player will pickup.

Some set dressing I worked on for Mrs. Hill’s bedroom. Her bedroom is meant to be her personal oasis from the chaos of the rest of the manor. But time and the elements have started to spoil the formerly luxurious bedroom.

Storage room set dressing.

Collectible jewelry, gems. and coins for the player to loot. The gems had to be much larger than they would be in real life in order for the player to see them easily.

An early, in-game screenshot from the Shadow Hills Manor game. I created the cobwebs and did some of the set dressing in this shot.